Heroes Chained
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  • Introduction
    • The Market
    • The Problems
      • The Problem with The Early GameFi Attempts
    • Our Key Difference
    • GameFi for Game First
    • Team First
  • The Game
    • Gameplay
    • Crafting
    • Guild Spells
    • Lands and Farming
    • Market and Target Audience
    • The Coming of the MayinHara
  • Blockchain Features
    • NFTs
    • Market Place
    • Wallet
  • Technology
    • Front-End
    • Back-End
  • The Team
    • Erhan Taşkın
    • Salih Kanlı
    • Mevlut Dinç
    • Onur Can Çaylı
    • Tuna Ünalan
    • Ersin Taşkın
    • Abdurrahman Battal
    • Alp Coşkun
    • Orhan Baloğlu
  • Tokenomics
  • Contracts
  • Roadmap
  • Linktree
  • Official Website
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Technology

We develop mobile and desktop clients to cover all devices with high performance gaming experience.

Heroes Chained Cloud and Client Architecture

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Last updated 3 years ago